This post is about the video game “Life is Strange” and its prequel “Life is Strange: Before the Storm.” Spoilers ahead if you care about ever playing either game.
All I could hear over the roar of the ocean was my heartbeat. How do you choose between your best friend and your hometown? I’ve spent so long trying to make sure she’s next to me, that we’re never apart again… And I’m faced with resetting every choice I’ve made. We won’t laugh in her room and mosh to music on her bed. There’s no destroying the junk yard or adventuring around the town. Our meetups at the Two Whales for breakfast will never happen. She’ll be gone.
She’ll be gone.
“Life is Strange” is all about choices and time. Would you go back in time to change a decision, big or small, to affect the outcome?
At the end of the game, I wasn’t so sure what to choose. Changes to your timeline can entirely alter the world, as is the premise in “Life is Strange.” How do you decide what is best for you and others based on the unknowns of the future?
The last choice in the game is deciding if you’re going to sacrifice Arcadia Bay – the town that has brought you both nothing but grief and bad luck – or sacrifice Chloe Price, your best friend. And it’s less sacrificing her and more like choosing to not save her that first time at the start of the game.
As a gamer who quickly fell in love with Chloe, I wasn’t going to let her die. Fuck the town and all of the terrible people in it.
The game brings up the grand moral question, do you sacrifice one to save many?
I don’t regret the choice I made. Cruising Reddit, others felt similar, but some decided that letting Chloe die that first time when Max’s powers first appear is the only decision to make.
What would you do?
Here’s the trailer for the prequel, “Life is Strange: Before the Storm.“